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Post by chrisu on Mar 20, 2018 1:24:28 GMT -5
So for some reason I received a duplicate mailing of Issue 2 today instead of the third mailing in the series. *sigh* Happened to me with HaK. Just tell them, they send you a new one without extra charges.
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Post by wortelboer on Mar 20, 2018 5:33:07 GMT -5
So for some reason I received a duplicate mailing of Issue 2 today instead of the third mailing in the series. *sigh* Happened to me with HaK. Just tell them, they send you a new one without extra charges. From the email I received from them and their post on Facebook, I guess it happened to alot of folks.
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Post by deadman88 on Jul 13, 2018 10:51:41 GMT -5
Hey, just realized that Empty faces now ships to Singapore, which brings another dilemma to my head. Can folks here advise/PM me on Empty Faces? If i generally did not like Hunt A Killer because of its 'open world' in Google investigation and lack of puzzle, will I like Empty Faces? Thanks in advance!
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Post by craigrj on Jul 14, 2018 12:07:07 GMT -5
Hey, just realized that Empty faces now ships to Singapore, which brings another dilemma to my head. Can folks here advise/PM me on Empty Faces? If i generally did not like Hunt A Killer because of its 'open world' in Google investigation and lack of puzzle, will I like Empty Faces? Thanks in advance! A few people like it, i personally think it's a bit poor - much stuff is online rather than in the box, and the puzzles as such are really simple.
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Post by Geodus on Sept 10, 2018 16:21:42 GMT -5
I've finally got the time to start catching up on all my subscription puzzle boxes, and that includes Empty Faces. I'm currently about halfway through season 1 (The Woods), and I don't think I'll be continuing my subscription to season 2. I know some people really enjoy it, but I just can't achieve any suspension of disbelief when the puzzles seem so arbitrary and mismatched to the theme. For example: Some of the puzzles involve decoding messages scratched onto trees from an entity that is supposedly Arawn, the Celtic god of the dead, war, revenge and terror. Why would Arawn be encoding messages in semaphore on trees? Furthermore, there's nothing fun about decoding messages from semaphore -- it's just tedious.
Similarly, there's a lot of tedium in decoding the frequent messages in "spirit writing". It's a simple substitution cipher for which they give you 5 letters (including "e" and "r") in the first episode. By the 2nd mailing, you have most of the letters, and decoding messages using a known key isn't really puzzle solving. Yesterday, I was stuck on a puzzle which involved a sequence of numbers badly hidden on a web page. The numbers were in the range 0 .. 25, so it seemed likely that they were some kind of simple substitution cipher. The message was created by the disembodied spirit of a backwoods girl who had very little experience with computers, technology, or encryption. It turns out that the message was encoded using a poly-alphabetic cipher, similar to a vigenere or running key cipher using some additional text that was decrypted from the same shipment. Essentially, you would subtract each number from the corresponding letter ordinal from an additional key text, wrapping around from A to Z, to produce the plain text message. There was absolutely nothing to suggest this strategy for decoding the message (other than noticing that both sequences had identical lengths). This felt completely random and not in character for a naive girl whose knowledge is limited to witchcraft and herbal remedies. Rather than feeling satisfied at finally getting the solution, I simply felt annoyed. I expect puzzles to suit the narrative, and if I don't get a puzzle right away, it should be because I've overlooked or misunderstood an important clue, not because I simply didn't try enough random things. I guess this ended up being a bit of a rant. What are your thoughts on EF, and more generally, puzzles which don't fit the narrative?
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