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Post by Todd on Sept 23, 2016 7:28:34 GMT -5
Those of us who entered the Volume 2 Vault are wondering if that is the Room Trap of mention.
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Post by stupidstupiddan on Sept 23, 2016 16:08:11 GMT -5
I just finished all the issue 3 puzzles. Am I correct that there really isn't any Big climactic puzzle like the Picross leading to the final message like issue 2?
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Post by Todd on Sept 25, 2016 22:02:00 GMT -5
I just finished all the issue 3 puzzles. Am I correct that there really isn't any Big climactic puzzle like the Picross leading to the final message like issue 2?
Not that anyone has 'fessed up to noticing.
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Post by MrKairo on Sept 26, 2016 9:23:24 GMT -5
I was actually a little disappointed in that. The daytime locks for the first two issues were very message-y, or at least on-topic. A few of the new ones, particularly the Lightning lock, seem to be out of left field.
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Post by MrKairo on Sept 26, 2016 10:18:56 GMT -5
Thanks to the Letters to the Editor in issue 3 and the Skull lock, we now know that thebardess was correct and our poisoned friend is Myles Steed.
Now the question is whether Andrew is actually trying to help Myles or just using him. First off, Myles is doing a stellar job hunting down the SZ, which is exactly what Andrew wants. Also, it seems a little suspicious that a curse would compel Myles to seek out his compatriots and (theoretically) eat their tattoo fingers. That seems like something that was engineered to me. Secondly, the Treasure Map lock said that the map may deliver a "reward", which to me is interesting language. The other messages seemed to be telling Myles to seek out the plant for his own cure. But calling it a "reward" seems like Andrew wants to keep it for himself... What do you think?
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Post by Todd on Sept 26, 2016 10:50:47 GMT -5
Thanks to the Letters to the Editor in issue 3 and the Skull lock, we now know that thebardess was correct and our poisoned friend is Myles Steed.
Now the question is whether Andrew is actually trying to help Myles or just using him. First off, Myles is doing a stellar job hunting down the SZ, which is exactly what Andrew wants. Also, it seems a little suspicious that a curse would compel Myles to seek out his compatriots and (theoretically) eat their tattoo fingers. That seems like something that was engineered to me. Secondly, the Treasure Map lock said that the map may deliver a "reward", which to me is interesting language. The other messages seemed to be telling Myles to seek out the plant for his own cure. But calling it a "reward" seems like Andrew wants to keep it for himself... What do you think? I think that "room trap" is a direct reference to the Volume 2 Vault, meaning there is more linking the three volumes than we were assuming. Recall that in Volume 2, A.M. said he was going to infiltrate the SZ and get his revenge. It opens up a great deal of speculation on the role of Myles. Since the missing finger seems to be a characteristic of those who have already left the SZ, and since Myles was missing his finger already at the time of the Petroglyph Park incident, and since the "Calling Card" he left in the Volume 2 Vault identified him as an observer, and not SZ, and finally since there were multiple unresolved references to "calling card" in Volume 2, there may be a bigger picture to be seen here. Is Myles acting as an agent of revenge?
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Post by MrKairo on Sept 26, 2016 12:07:05 GMT -5
Are you saying that you think Myles is something of a willing participant in Andrew's revenge at this point? Because he was angry about being expelled from the SZ (which was what I had thought his missing finger meant)?
If so, then I see the story as this: The SZ wants the treasures of the OSS/MPC. Andrew leaves the cursed skull in the V2 vault as a trap. It makes the bearer young and strong (isn't Myles supposed to be in his 70's?), but it also makes them crazy. Maybe Andrew thought to take out one of the head honchos of the SZ. Instead, Myles decides to steal it before the SZ can get it. He gets the strength and the youth and the crazy, but that doesn't help Andrew. So he offers Myles an antidote in return for hunting down the SZ. Myles is cutting off fingers because, yay, ironic revenge! Or maybe for proof of the deed?
So here are my questions: 1) What does Myles need to "continually feed" on, per the Twitter message? 2) Is the antidote real or is Andrew just trying to trick Myles into hunting down the raskovnik for him?
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Post by Todd on Sept 26, 2016 12:30:34 GMT -5
Are you saying that you think Myles is something of a willing participant in Andrew's revenge at this point? Because he was angry about being expelled from the SZ (which was what I had thought his missing finger meant)?
If so, then I see the story as this: The SZ wants the treasures of the OSS/MPC. Andrew leaves the cursed skull in the V2 vault as a trap. It makes the bearer young and strong (isn't Myles supposed to be in his 70's?), but it also makes them crazy. Maybe Andrew thought to take out one of the head honchos of the SZ. Instead, Myles decides to steal it before the SZ can get it. He gets the strength and the youth and the crazy, but that doesn't help Andrew. So he offers Myles an antidote in return for hunting down the SZ. Myles is cutting off fingers because, yay, ironic revenge! Or maybe for proof of the deed?
So here are my questions: 1) What does Myles need to "continually feed" on, per the Twitter message? 2) Is the antidote real or is Andrew just trying to trick Myles into hunting down the raskovnik for him? It may not be willing, necessarily. It certainly could be, or it could be coercion or even mind control. While it's all speculation, it does seem like Myles acquired the Volume 2 Vault Artifact to return to the good graces of the SZ. However, if the Treasure Map Daytime Key is to be taken in this context, the Room Trap was successful, and the looter met an unpleasant fate. Couple this with the troubling aspect of the Volume 2 Vault Counter starting at 2, not 1. This may lead to a theory that An SZ agent was in the Vault first, met his doom, and then Myles arrived and was technically the first on the Vault Counter. I'm not yet 100% convinced there is not more to find down the Treasure Map rabbit hole at this time. But I'm taking that key very literally.
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Post by MrKairo on Sept 26, 2016 13:14:54 GMT -5
I thought that Myles was number 1 into the vault and we (the C&Cers) were number 2...? Also, call me archaic, but the phrase "faced doom" doesn't necessarily mean death. "Doom" used to be any undesirable fate... like being doomed to live as a wild murderer... I agree that the map will be big. Which is why I am waiting patiently at McCready's McCreek
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Post by Todd on Sept 26, 2016 13:55:13 GMT -5
I thought that Myles was number 1 into the vault and we (the C&Cers) were number 2...? Also, call me archaic, but the phrase "faced doom" doesn't necessarily mean death. "Doom" used to be any undesirable fate... like being doomed to live as a wild murderer... I agree that the map will be big. Which is why I am waiting patiently at McCready's McCreek Unfortunately, there is no perfect theory about the Volume 2 Vault tie-ins, imo. If they want it to be clear that Myles was first into the Vault in Volume 2, why does the description for the Vault Opener say that "You step into the dimly lit chamber; by all indications, you are the first to have done so in some time." How much time elapsed between Myles getting there, and the player? If Myles getting there first is the reason the Volume 2 Vault Counter starts at 2, why not just go ahead and put in a line "1 Myles Steede?" If Myles was there so long before the first player's entrance that nobody had been there for some time, why not just start the list at 1 for the players? Also, I was focusing more on the phrase "repaid evil". It sounded like some sort of finality for revenge. But I recognize the language limitations for the puzzle. And, to be clear, I think there may be something we can do with the map now. Almost all of the names are decipherable. There are a couple for which I have more than one option, but most have satisfying, and often punny, solutions.
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Eleduar
Assistant

Sitter of the original sitting room. Vault 3 opener. Lover of mystery, otherworldy, supernatural.
Posts: 68
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Post by Eleduar on Nov 24, 2016 22:39:32 GMT -5
Thanks for creating this thread! Before I go and read everyone else's interpretations, I wanted to post mine here (before I may be influenced by others). These are my initial hypotheses after reading left to right in the "Day" room of the vault. My padlocks right now are completed in this order: Beaker, key, teardrop, eye Snowflake, red letter, map, lightning bolt Binoculars, skull, wing, trophy Bee, leaf, moon, (incomplete sundial) (incomplete strawberry), sun, compass What I gather has happened is this: Someone is poisoned and requiring aid to fully heal. Though back in 3.1 I assumed the cure was Raskovnik, Hawthorne is now placed after the snowflake phrase. After some googling, the Hawthorne plant (also known as Crataegus) is listed as a cure for various things in different folklore (see wikipedia). Furthermore, it is also in one of these tales, mentioned to be a way to the fairy realm, where perhaps an indirect cure not from the plant itself could be obtained by the fairyfolk there.
Racecar feels oddly out of place, and I feel that more day locks may be inserted into this area of the Day vault room to clarify things before this is all said and done. We shall see after chapter 4....
Perhaps it's my love for strange critters and cryptids, but I'm hoping Myles is some sort of guardian beast creature that guarded the vault, whom may have escaped in persuit of the one that was snooping around in the vault (mentioned in map padlock). The "but now vault" bit implies that this was not available before the room had been looted, or attempted to be looted. (Did they actually get away with what they came for? And if so, was it Shakespeare's Cursed skull? Did someone nickname the skull "Myles"?) Anyway, I'm wondering if maybe the culprit had the map on them when they were caught by traps, and it was left behind, caught into the hands of those who watch over the vault, and are now seeking assistance decoding it?
Perhaps the Hawthorne cure was unsuccessful. Someone with the name Alcott (hopefully an ally working for the MPC) has been tasked with planting Raskovnik. The sundial could be referring to the time that Alcott needs to harvest it, to obtain the proper cure. If this is all for the same person that was poisoned earlier, then I am assuming that person is still alive. Hold on, we're growing it as fast as we can! Does anyone have a spare hedgehog!?!?? The last bit I'm not quite sure of. Perhaps it will become more clear with the strawberry later, and any additional day locks we will find in 3.4.
That valley really doesn't sound too great through. Let's all bring some insect repellent, okay?
Maybe we're searching for Myles there. Or maybe we've hidden our poisoned pal there so SZ people don't finish the job. Or maybe it's something less deadly and exciting and people buried treasure there cuz hey, why would anyone want to get fleas? Well that's my two cents. Happy puzzling!
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Eleduar
Assistant

Sitter of the original sitting room. Vault 3 opener. Lover of mystery, otherworldy, supernatural.
Posts: 68
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Post by Eleduar on Nov 24, 2016 22:56:45 GMT -5
Well after catching up on this thread it seems I've missed quite a bit from not doing Volume 2. I admit I'm a little disappointed that Myles and other elements are not quite as fantastical as my imagination got carried away with. However, if Myles was one of those finger-biters , perhaps he himself was the looter? Who then escaped from Andrew. Monster could refer to what AM would call him, since he dislikes him. I'm still wondering about the poison though. Perhaps Andrew is poisoned or cursed after bringing the cursed skull to the vault?
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Post by mrgallerani on Dec 4, 2016 19:35:00 GMT -5
Finally getting the time to dig back into the UFo. Greetings to those I haven't yet met. I recently deciphered the large spiral message. It: is a near full page message from Andrew to Myles. If you guys have the time, go and decipher it. It affirms much of your speculations here.
If you'd like what I have, just send me a PM. Happy to share.
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Post by MrKairo on Dec 5, 2016 1:25:31 GMT -5
Real quick regarding the Big O message: "Orb"? What orb?
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Post by Todd on Dec 5, 2016 8:49:30 GMT -5
Real quick regarding the Big O message: "Orb"? What orb? The Volume 1 Vault contained a red orb. You see the shattered fragments of it now.
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